While helping to repaint a friend's kitchen over the weekend, somehow the song "A Whole New World" from the Disney classic Aladdin came up in conversation. I have no idea how. After Beth and I belted it out to a green-covered paintbrush/microphone (and yes, we were just as horrified at our actions as our "audience" was), it got me to thinking about the importance of campaign and all the considerations that go in to changing it.
It's one of the most exciting, and terrifying, phrase that a campaign plot team can hear - "Let's rewrite the game setting."
Sometimes, your campaign has just continued on for too long. It's stale, old, and frankly no one is particularly interested. Some may say those running within it simply lack creative plot abilities, but it's more then that. Yes, you can come up with new and creative plot lines to integrate in to the campaign setting to add some oomph, but sometimes it is time to just let go.
Welcome to Larpers Unite, a blog dedicated to building and supporting the many ever-growing Larp groups. This blog will focus on a wide variety of topics that are of interest to the Larp community, from focused posts on specific games to more generalized ones that are applicable to a wide range of Larp genres. We may be from different Larps, but in the end we're part of the same community. If you would like to contact us, please email us at: larpersunite.ama@gmail.com.
Showing posts with label Aladdin. Show all posts
Showing posts with label Aladdin. Show all posts
Tuesday, March 5, 2013
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